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AI Insights · Timothy · July 2022

Top 5 Roguelike Games Performance on Unified Platform in Spain, Q2 2022

Discover how the top 5 Roguelike games performed in Spain during Q2 2022, with data on downloads, revenue, and active users.

Top 5 Roguelike Games Performance on Unified Platform in Spain, Q2 2022

The second quarter of 2022 saw notable trends in the performance of the top 5 Roguelike games on a unified platform in Spain. The data, provided by Sensor Tower, reveals intriguing patterns in weekly downloads, revenue, and active user metrics for each game.

Diablo Immortal from Blizzard Entertainment, Inc. showed a significant initial interest with weekly downloads peaking at around 169.9K in the first week of June. However, downloads decreased to 5.4K by the end of the month. The game's weekly revenue had its highest point at approximately $73.7K in the first week but saw a gradual decline to $48.2K by the end of June. Active users also followed a downward trend, starting at 138.8K in early June and reducing to 56.7K by the end of the month.

Archero by HABBY experienced a steady performance throughout Q2. The game's weekly downloads peaked at 4.9K in mid-June, while weekly revenue saw a consistent pattern, ending the quarter with around $3.3K. Active users remained relatively stable, with minor fluctuations, starting at 30.5K and ending at 30.7K.

RAID: Shadow Legends from Plarium Global Ltd maintained a solid presence in the market. The game’s weekly revenue peaked at approximately $29.4K in mid-April and ended the quarter with a stable $23.7K. Weekly downloads varied, peaking at 4K in mid-April and settling at 2.1K by the end of June. Active users saw a slight decline, starting at 10.6K in late March and ending at 10K by the end of the quarter.

Hero Wars: Alliance RPG from Nexters Global LTD showed a dynamic performance with weekly revenue peaking at $34.5K in early May and ending at $20.9K in late June. The game's downloads peaked at 6.3K in late May but dropped significantly to 217 by the end of June. Active users experienced fluctuations, peaking at 33.5K in late May and ending at 25.4K in late June.

Dicey Elementalist from 兆万 林 had a notable increase in downloads, peaking at 3.9K in late April but decreasing to 1.4K by the end of June. The game's revenue peaked at $329 in early May and declined to $122 by the end of June. Active users peaked at 3.4K in early May and ended the quarter at 2K.

For more detailed insights into the performance of these and other games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022